From: Steven Baltakatei Sandoval Date: Mon, 13 Mar 2023 19:12:52 +0000 (+0000) Subject: fix(en:Factorio):Clarify url status of ref X-Git-Tag: 2023-03-16~4 X-Git-Url: https://zdv2.bktei.com/gitweb/BK-2020-09.git/commitdiff_plain/85135d7b0de9c807782d102378d3f01305c2554d?ds=inline;hp=a5b9513c7f47dc46274bed812fd8f822d11402cf fix(en:Factorio):Clarify url status of ref --- diff --git a/en.wikipedia.org/Factorio/article.txt b/en.wikipedia.org/Factorio/article.txt index 03ff864..680dd90 100644 --- a/en.wikipedia.org/Factorio/article.txt +++ b/en.wikipedia.org/Factorio/article.txt @@ -21,7 +21,7 @@ The game follows an engineer who crash-lands on an alien planet and must harvest [[Natural resource|resources]] and create [[Manufacturing|industry]] to build a [[rocket]]; however, as a [[sandbox game]], players can continue the game past the end of the storyline. The game features both [[single-player]] and [[multiplayer]] modes. ==Gameplay== -''Factorio'' is a construction and management simulation game focused on resource-gathering with [[real-time strategy]] and [[Survival game|survival]] elements and influences from the ''BuildCraft'' and ''IndustrialCraft'' [[Video game modding|mods]] for the video game ''[[Minecraft]]''. The player survives by locating and harvesting resources to craft various tools and machines, which in turn create more advanced materials that allow for the progression to more sophisticated [[Technology|technologies]] and machines. The game progresses as the player continues to build and manage their [[Automation|automated]] [[factory]]-style system, which automates the mining, transportation, processing, and assembly of resources and products. Players research advanced technologies that allow them to create new structures, items, and upgrades, starting with basic automation and eventually leading to oil refining, robots, and powered exoskeletons.{{cite web |last=Jauch |first=Daniel |title=Our Nation's Factorio Review |url=http://apgnation.com/archives/2014/05/15/2020/nations-factorio-review |work=APGNation |access-date=16 May 2014 |url-status=dead |date=15 May 2014 |archive-url=https://web.archive.org/web/20140517121814/http://apgnation.com/archives/2014/05/15/2020/nations-factorio-review |archive-date=17 May 2014}}{{cite web |last=Priestman |first=Chris |title=Factorio Is A Machine-Fetishist's Best Friend |url=http://indiestatik.com/2013/04/15/factorio/ |url-status=usurped |archive-url=https://web.archive.org/web/20130425062337/http://indiestatik.com/2013/04/15/factorio/ |date=15 April 2013 |archive-date=25 April 2013 |work=Indie Statik |access-date=16 May 2014}} +''Factorio'' is a construction and management simulation game focused on resource-gathering with [[real-time strategy]] and [[Survival game|survival]] elements and influences from the ''BuildCraft'' and ''IndustrialCraft'' [[Video game modding|mods]] for the video game ''[[Minecraft]]''. The player survives by locating and harvesting resources to craft various tools and machines, which in turn create more advanced materials that allow for the progression to more sophisticated [[Technology|technologies]] and machines. The game progresses as the player continues to build and manage their [[Automation|automated]] [[factory]]-style system, which automates the mining, transportation, processing, and assembly of resources and products. Players research advanced technologies that allow them to create new structures, items, and upgrades, starting with basic automation and eventually leading to oil refining, robots, and powered exoskeletons.{{cite web |last=Jauch |first=Daniel |title=Our Nation's Factorio Review |url=http://apgnation.com/archives/2014/05/15/2020/nations-factorio-review |work=APGNation |access-date=16 May 2014 |url-status=dead |date=15 May 2014 |archive-url=https://web.archive.org/web/20140517121814/http://apgnation.com/archives/2014/05/15/2020/nations-factorio-review |archive-date=17 May 2014}}{{cite web |last=Priestman |first=Chris |title=Factorio Is A Machine-Fetishist's Best Friend |url=http://indiestatik.com/2013/04/15/factorio/ |url-status=dead |archive-url=https://web.archive.org/web/20130425062337/http://indiestatik.com/2013/04/15/factorio/ |date=15 April 2013 |archive-date=25 April 2013 |work=Indie Statik |access-date=16 May 2014}} The game features a blueprint system, which allows for players to create reusable blueprints for factory parts. The blueprints consist of a baseline for construction, allowing for the copying of factory systems or entire factories, and subsequent construction.